Basics
What you need to bring
Army Composition
All participants’ armies must be composed in accordance with the rules:
WYSIWYG
What You See Is What You Get
To accommodate the players we have composed some guidelines regarding WYSIWYG:
Finishing the Game
The TO will make sure to have a clear visual countdown of the allowed time per game. You should not start a new battle round unless you are sure that both players will be able to finish their entire turn, to ensure that both players get an equal number of turns.
After you have played the full five battle rounds, or the time limit has almost been reached (whichever comes first), it is time to determine the winner. Determine who has achieved any objectives before removing any units.
For individual games:
VP-Difference | | Game Points Player A | | Game Points Player B |
---|---|---|
0-5 | 10 | 10 |
6-10 | 11 | 9 |
11-15 | 12 | 8 |
16-20 | 13 | 7 |
21-25 | 14 | 6 |
26-30 | 15 | 5 |
31-35 | 16 | 4 |
36-40 | 17 | 3 |
41-45 | 18 | 2 |
46-50 | 19 | 1 |
51+ | 20 | 0 |
After calculating the scores, submit them via BCP and have a deserved break!
Missions
Game 1 - Mission D
Game 2 - Mission J
Game 3 - Mission M
The games are played on layouts 1,2,4 and 6. All tables are built with one of these layouts, its random which layout will be on the table you play on.